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Review: PixelJunk Shooter 2
The original PixelJunk Shooter is a game of details. It had wonderfully intricate interactions between different earthly elements, the game world and the ultimate goal to save survivors. PixelJunk Shooter 2 attempts to continue this on, adding a few more elements, new enemy types, suits and a gen...
Published by Ben Alford on July 23, 2011
Review: F.E.A.R. 3 (Campaign)
Fear is a powerful emotion. It can bring even the strongest men to their knees. It is an emotion that game designers have strived to exploit since the medium began, yet only few have captured it's magic. When the original F.E.A.R. hit PCs in 2005, it was immediately apparent that Monolith was tak...
Published by Nick Henderson on July 12, 2011
Review: Shadows of the Damned
When we first learned that both Suda51 (Killer 7) and Shinji Mikami (Resident Evil) were joining forces to develop Shadows of the Damned, we knew that we would be in for a treat. A twisted treat, sure, but a treat nonetheless. Little did I expect this to not only be a treat, but a grand feast of ...
Published by Joseph Christ on June 30, 2011
Review 2nd Opinion: Infamous 2
The original Infamous was a game that had a well of potential as an up-and-coming franchise on Sony's newest platform. Not only was this a game with a well designed world, it was memorable for it's inspiring world traversal and comic-book inspired atmosphere and presentation. Upon release, the ga...
Published by Nick Henderson on June 22, 2011
Review: Duke Nukem Forever
On the run up to Duke Nukem Forever's release, in moments of introspection, I tried to define the series in a historical context and quantify what the series would need to do in order to bring itself back into video game relevance. Of particular note was this line;
Published by Joseph Christ on June 14, 2011
Review: inFamous 2
inFamous is a series that I’ve long had problems with. Initially I played the first demo and I already knew I wouldn’t like the controls. Then I played the retail release. The characters, the story, the combat, and even the good/evil decisions all seemed to be pretty mediocre. But somehow I’ve ma...
Published by David Liao on June 10, 2011
Review: Hunted: The Demon's Forge
Hunted: The Demon's Forge (PS3, Xbox 360)
Published by Joseph Christ on June 5, 2011
Review: MotorStorm: Apocalypse
A large archway has two fundamental components which allow it to stand firmly, a solid foundation and the Keystone. While the arch grows upward from the foundation, it is the Keystone at the zenith whose force cascades downward, allowing it to support it's own weight. Remove either one of these e...
Published by Joseph Christ on June 1, 2011