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4PP 263: The Time Paradox Show
It's a controversial week for gaming as two highly anticipated sequels debut with new developers at the helm. David expresses his reluctant appreciation for Resident Evil Operation Raccoon City while Nick stands in defense of Silent Hill Downpour, a game that he touts as one of the best sequels i...
Published by 4Player Podcast on March 23, 2012
Published by 4Player Podcast on March 17, 2012
Audible Impressions: Assassin's Creed III Vol.0
Nick is joined by fellow Assassin's Creed loyalists, Nolan and Kris, a newcomer to the show, to discuss the recently announced and much anticipated release of Assassin's Creed III. All of the relevant and important details that have been unveiled at this point are discussed along with our persona...
Published by 4Player Podcast on March 12, 2012
Audible Impressions: Asura's Wrath Vol. 2
Tim joins David to wrap up his impression about a pretty divided game. Are they more positive now that he's finished the game? Does the story make sense?
Published by 4Player Podcast on March 11, 2012
Published by 4Player Podcast on March 9, 2012
4PP 261: The Big Bo Show
It's Mass Effect 3 release day and while "Taking Earth Back" sounds like a great idea, we can't stop talking about Binary Domain! Asura's Wrath and Alan Wake's American Nightmare also make the cut this week with some surprising opinions on both fronts. Assassin's Creed 3 and the Steambox rumors m...
Published by 4Player Podcast on March 8, 2012
Audible Impressions: Asura's Wrath Vol. 1
Another Audible Impressions comes your way in the form of Asura's Wrath. David is joined by site writers Tim and Chris Davis to talk about the very Japanese game. How do they feel about the combat? The story? The game structure? How over-the-top is it? It's all discussed here in our newest featur...
Published by 4Player Podcast on March 6, 2012
Audible Impressions: Lumines ES Vol. 1
NEW FEATURE ALERT! Welcome to the first episode of Audible Impressions! These bite sized shows will feature 30-minute conversations between two staff members about a single game. Rather than organize these in numerical order however, each game will contain volumes in order to allow us to return t...
Published by 4Player Podcast on March 4, 2012