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PAX East 2012: Community Podcast
We are joined by some of our community members to discuss their experience at PAX East 2012. Topics include a few games from the show floor, the Gearbox panel (Borderlands 2, Aliens: Colonial Marines), BioWare's Mass Effect 3 panel and more.
Published by 4Player Podcast on April 10, 2012
PAX East 2012: Super Time Force Impressions
Bob, David and Ben share their impressions of Super Time Force, a run and gun shooter developed by Capybara Games (Critter Crunch, Might & Magic: Clash of Heroes, Superbrothers: Sword & Sworcery EP).
Published by 4Player Podcast on April 9, 2012
PAX East 2012: Monaco Impressions
Bob, David and Ben share their impressions of Monaco, a top-down heist game developed by Pocketwatch Games.
Published by 4Player Podcast on April 9, 2012
PAX East 2012: Dragon's Dogma Impressions
Bob, David and Ben share their impressions of Dragon's Dogma, an action RPG developed by Capcom.
Published by 4Player Podcast on April 9, 2012
PAX East 2012: Aliens: Colonial Marines Impressions
Bob and David share their impressions of Aliens: Colonial Marines, a first person shooter developed by Gearbox Software (Brothers in Arms, Borderlands).
Published by 4Player Podcast on April 9, 2012
PAX East 2012: Lollipop Chainsaw Impressions
Bob and David share their impressions of the upcoming action game developed by Grasshopper Manufacture (Killer 7, No More Heroes) entitled Lollipop Chainsaw.
Published by 4Player Podcast on April 8, 2012
PAX East 2012: Quantum Conundrum Impressions
Bob, David and Ben share their impressions of Quantum Conundrum, the game lead by former Valve designer, Kim Swift (Portal).
Published by 4Player Podcast on April 8, 2012