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4PP 283: The Buffy and Angel Show
We are back with more succulent gaming discussions for your beautiful ears! We talk Darksiders 2, Transformers: Fall of Cybertron, Thief, Hitman Absolution, and much more! Do you like assassins dressed like sexy nuns? We got those! Do you like Buffy and/or Angel? We got that too! Don't miss it!
Published by 4Player Podcast on Aug. 26, 2012
Review: Sleeping Dogs
I have to admit, I’ve been getting tired of open world crime games. The mystique of an open world where you can do anything - provided that it had been coded in by the developer - has waned significantly as the same ‘tried and true’ formula has been used ad nauseam for the better part of a decade...
Published by Joseph Christ on Aug. 25, 2012
Sad About Psygnosis
It's been a sad week. You know it. Those of us who relied on this studio when we were younger LOVED G-Police....fuck I STILL play that game. Let alone Colony Wars or Wipeout which changed a TON of shit when it came out. It just all sucks. And maybe it's no coincidence that I'm listening to Wesley...
Published by Joseph Christ on Aug. 25, 2012
Audible Impressions: Sleeping Dogs
What was once known as True Crime: Hong Kong has now been re-branded and launched under the name "Sleeping Dogs." After being shuttered and thrown in the trash by Activision, Square-Enix was able to polish the experience and produce a much more appealing marketing campaign. Was the game worth the...
Published by 4Player Podcast on Aug. 24, 2012
Published by Joseph Christ on Aug. 24, 2012
Tengami: A Game of Paper
Inspired by the classic "pop-up" books of my childhood, and crafted by four former employees of the acclaimed Rare development team is not all that Tengami is.  This iOS adventure-puzzler is also innovation, beauty, and imagination in our favorite form.
Published by Jeffrey Demelo on Aug. 23, 2012
5 Original Ideas For Games (That Will Probably Never Get Made)
I've moaned and complained about a large number of videogames over the years, calling out uninspired sequels and dreary ideas, but could I do any better? Well, probably not, but I'd give it a damn good go given the chance. Here are some ideas I would bring to the drawing board, most likely before...
Published by George Denison on Aug. 22, 2012
Published by Joseph Christ on Aug. 22, 2012