I've just come out of the Witcher 2 on Xbox 360 demonstration and I'm filled with a sense of elation for the RPG genera for console gamers. I could go into a detailed exposition of all the great ones coming down the line, but for now I'll focus on The Witcher 2.
For those who have already played the game on PC there really isn't much new here, but for those who do their gaming strictly on the console, you're in for a fantastic treat. The developers at CD Projekt Red have succeeded in taking all that was great, gameplay wise, and all that was beautiful visually and bottling it up for dissemination to the 360 audience. The game is still in alpha version but it already looks great and rivals even the best contemporary RPG's out there today.
Missions can be completed in a variety of ways and each pathway offers the player the ability to meet new characters and open new storylines. Combat is visceral and responsive, and a variety of both melee combat moves and spellcasting keeps it fresh throughout.
The best thing, though, about The Witcher 2 overall is that it pays service to the classical style of RPG. Loot is in abundance, and a heavy emphasis on story and character interaction keeps the game feeling like the pure RPG experience that has been seemingly abandoned by larger developers such as Bioware. In essence, console gamers need a game like The Witcher 2 to keep the blood of the genera flowing. Especially if it's done by a dual wielding fantasy superhero.